I-Tech
Innovative Technologies (I-Tech) is ...
"Innovative Technologies" widely raises a collection for state-of-the-art technologies and contents that are expected to contribute significantly to the development of the content industry through innovation, and then selects and recognizes excellent projects from among applicants and recommended candidates by experts.
This is a project to disseminate domestically and internationally at "Digital Content EXPO".
Sponsor’s Prize
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Interactive Stickies: Projection Mapping Enabling Dynamic Interaction with Projected Images
Hashimoto-Kagami Laboratory, Graduate School of Information Sciences, Tohoku University
- «Comment»
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I got the impression that there is "an idea inspired from a new perspective" about AR which is currently used in games and is a hot topic.
Projection mapping is performed on the printed characters, and there is a "collision detection" in the game on the upper side of the characters, and the appearance of the projected ball bouncing even made me feel the possibility of opening a new area of interactive content.
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Bilateral Motion Display : Multiple Visual Perception for Specific Motions
Ishikawa-Hayakawa-Huang-Sueishi-Miyashita Laboratory, Data Science Research Division, Information Technology Center, University of Tokyo.
- «Comment»
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In the past, the next-generation system called digital signage became a hot topic, and my university has a history of cooperating with railway companies as part of industry-academia collaboration. Since then, it has rapidly become widespread, but all of them are stationary still image and video display. This research was devised on the premise that the viewer is moving, and future progress is expected.
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- «Comment : Junichi Kawamura»
- Consultant, Yokohama Consulting Firm
DCAJ Chairman’s Prize
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“Calmbots” the ubiquitous interface to controlling cockroaches
Research and Development Center for Digital Nature, University of Tsukuba
- «Comment»
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This is a unique achievement that has realized the transubstantiation of the movement of insects into content by making full use of advanced technologies such as life science and swarm intelligence algorithms. It opens a way to realize new expressions and functions by insects in every scene of the living space and is expected to have a great ripple effect. I hope that it will be used in art and engineering in the future.
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- «Comment : Pr. Yoichiro Kawaguchi»
- Chairman of the Digital Content Association of Japan
Introduction of winners
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Bilateral Motion Display: Multiple Visual Perception for Specific Motions
Ishikawa-Hayakawa-Huang-Sueishi-Miyashita Laboratory, Data Science Research Division, Information Technology Center, University of Tokyo.
"Bilateral Motion Display" makes it possible for multiple observers to view their own images at the same time by using afterimage effects along with each observer's movement. At the first glance, it seems that the displayed patterns do not reveal any information; however, seen by an observer moving his/her gaze in a certain direction and speed, they are spatially integrated to appear as 2D afterimages. The system expands the range of display expression and has various potential applications such as in road signs.
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Text layout technology to increase reading speed by improving efficiency of eye movements
Dai Nippon Printing Co., Ltd.
This technology is a layout conversion system that increases the reading speed of Japanese text. The system adjusts the alignment of characters and the position of line breaks based on the smallest Japanese linguistic unit (bunsetsu) to reduce the extra eye movements that decrease the reading speed. A typical reading speed for Japanese reader is approximately 400 to 600 characters per minute. With this system, readers can read about 1,000 characters per minute without special speed-reading training.
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Interactive Stickies: Projection Mapping Enabling Dynamic Interaction with Projected Images
Hashimoto-Kagami Laboratory, Graduate School of Information Sciences, Tohoku University
We propose a fast projection mapping system that enables physics-based interaction with projected images through the movement of a handheld markerless surface onto which the images are projected. Projected dynamic objects interact with static shapes that have been hand-drawn or printed on the surface under the effect of virtual gravitational and inertial forces generated according to the surface movement. The projection mapping control runs at 400 fps, enabling the 2D workspace in which the objects interact to be perceived as being perfectly "stuck" onto the surface without delay.
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“Calmbots” the ubiquitous interface to controlling cockroaches
Research and Development Center for Digital Nature, University of Tsukuba
“Calmbots” is a novel user interface utilizing insects’ capabilities such as mobility, self-maintenance, and hiding. In Calmbots, we utilize Madagascar cockroach and control multiple cockroaches by electrical stimulation to use them as display (by making them as pixels) and object transportation, or make them attach pens for drawing lines.
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Ghostgram
EVISION / Meiji University / The University of Tokyo
“Ghostgram” combines the Japanese traditional Noh theater with VR and real-time computer graphics reflecting the actors’ movements. This technology is based on “Pepper's Ghost”, which is a theatrical device developed by John Pepper: the transparent film is placed diagonally on the main stage to overlay the image of the hidden stage beside the main stage to the actors on the main stage, and the computer-controlled lighting system controls which side of the stage is on/off, thus it makes it impossible for the audience to know which side of the stage they are looking at. A far-infrared camera tracks the actors’ movements and projects a CG image reflecting them. As a result, Ghostgram makes the boundary between image and reality blurred.
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3D online space for enjoying everything together
Cluster, Inc.
Cluster is a platform that connects players and creators in online 3D space, forming "virtual social network". We're committed to redefine "gathering" experience, via all sorts of entertainment. Anyone can join music fes, conferences, and game worlds, and enjoy them with their friends. Toolkit for creating virtual worlds is available for creators freely, which gave life to thousands of worlds. Our cross-platform (mobile, PC, VR headsets) client app allows 10K+ users to connect to a single event simultaneously, enabling large events by top brands. Notable events include, "Kaguya Luna LIVE@Zepp VR" (world-first paid music virtual fes), "Virtual Shibuya" (Tokyo's digital twin), and "Pokémon Virtual Fest" (park with interactive mini-games).
Event Guide Wed., November 18
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Live broadcasting by Winner of Innovative Technologies 2020more
11:45am - 12:15pm, Wed., November 18◆ Interactive Stickies: Projection Mapping Enabling Dynamic Interaction with Projected Images Hashimoto-Kagami Laboratory, Graduate School of Information Sciences, Tohoku UniversityLive broadcasting will be performed remotely from the technology research site that has been adopted and awarded as an excellent technology at Innovative Technologies 2020. Sending out the latest technology from the research site with a sense of reality.
Event Guide Thu., November 19
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Communication in the era of "New Normal after Covid-19" : Feasibilities & Issues on Digital Transformation connected by Customer Experiencemore
1:00pm-2:00pm, Thu., November 19Akira Fukabori / Jinha Lee / Mika Takagi / Masahiko Inami / Satoshi EndoStarting from the theme of Innovative Technologies 2020, "New Communication Technology - What will be born from No-Meet / No-Touch !?", based on communication Technology born from such era, the panelists will discuss a wide range of what should be done, in the society now and in the future, from the standpoint of people in the industry who are active in the field, those who propose the politics, and those who study in the field of academics.
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Innovative Technologies 2020 Awarding Ceremony more
2:15pm-2:45pm, Thu., November 19"Special Prize" Winners (6 parties) of Innovative Technologies 2020 / Representative from Sponsor / Chairman of Reviewing Committee / Board from Reviewing Committee / Chairman of DCAJWe will hold an award ceremony for six technologies that have been selected as excellent technologies for Innovative Technologies 2020. The "Innovative Technologies 2020 Special Prize" will be awarded to these six outstanding technologies. At the same time, a "sponsor award" was awarded by a company that sponsors this Innovation Technologies business and supports developers of excellent technologies. In addition, the "DCAJ Chairman's Award" will be presented by the Digital Content Association of Japan.
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The Panel, New Technologies emerged in the era of "New Normal after Covid-19"more
2:45pm-4:00pm, Thu., November 19"Special Prize" Winners (6 parties) of Innovative Technologies 2020 / Representative from Sponsor / Chairman of Reviewing Committee / Board from Reviewing Committee / Chairman of DCAJInnovative Technologies 2020 Special Prize winners will introduce a wide range of development technologies, and make reviewing together with the selection committee members who have adopted these technologies, with reference to the symposium Communication in the era of "New Normal after Covid-19" held in advance.
Innovative Technologies 2020 Committee
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Masahiko Inami【 Chairman 】
Adviser to the President, Professor, Research Center for Advanced Science and Technology,
The University of Tokyo -
Tomohiro Amemiya
Associate Professor, Graduate School of Information Science and Technology,
The University of Tokyo -
Satoshi Endo
Senior Research Fellow
KADOKAWA ASCII Research Laboratories, Inc. -
Masafumi Kawai
Director, Investment Department, DBJ Capital Co., Ltd.
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Mika Takagi
Director, Media and Content Industry Division, Commerce and Information Policy Bureau, Ministry of Economy, Trade and Industry
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Daisuke Yanasawa
Board of Directors/CEO and Representative Director
KAYAC Inc.
Innovate Technologies 2020
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Bilateral Motion Display: Multiple Visual Perception for Specific MotionsIshikawa-Hayakawa-Huang-Sueishi-Miyashita Laboratory, Data Science Research Division, Information Technology Center, University of Tokyo.
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Text layout technology to increase reading speed by improving efficiency of eye movementsNihon Unisys, Ltd. / Dai Nippon Printing Co., Ltd.
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Interactive Stickies: Projection Mapping Enabling Dynamic Interaction with Projected ImagesHashimoto-Kagami Laboratory, Graduate School of Information Sciences, Tohoku University
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"Calmbots" the ubiquitous interface to controlling cockroachesResearch and Development Center for Digital Nature, University of Tsukuba
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GhostgramEVISION / Meiji University / The University of Tokyo
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3D online space for enjoying everything togetherCluster, Inc.